社会热点上海砍人事件2022最新动态精选论文分析

深度兴趣演化网络用于点击率预测

作者:Guorui Zhou / Na Mou / Ying Fan / Qi Pi / Weijie Bian / Chang Zhou / Xiaoqiang Zhu / Kun Gai

发表时间:2018/12/12

论文链接:https://paper.yanxishe.com/review/7813?from=leiphonecolumn1225

推荐理由:

a. 解决问题:旨在估计用户点击概率的点击率(CTR)预测已成为广告系统的核心任务之一。对于CTR预测模型,有必要捕获用户行为数据背后的户兴趣。此外,考虑到外部环境和内部认知的变化,用户兴趣会随着时间动态变化。

b. 创新点:

提出了深度兴趣演化网络(DIEN),用于CTR预测。

设计了兴趣提取器层以从历史行为序列中捕获时间兴趣,并引入了辅助损失,以监督每一步的利息提取。

提出了兴趣演变层来捕获相对于目标商品的兴趣演变过程,在这一层,注意力机制被新颖地嵌入到顺序结构中。

二维视角下的场景文本识别

作者:Minghui Liao / Jian Zhang

发表时间:2018/12/20

论文链接:https://paper.yanxishe.com/review/7814?from=leiphonecolumn1225

推荐理由:

a. 受语音识别启发,将场景文本识别视为序列预测问题,但忽略了图像中的文本实际上分布在二维空间中,这与语音是完全不同的,一维信号。

b. 设计了一个简单但有效的模型,称为字符注意完全卷积网络(CA-FCN),用于识别任意形状的文本。结合词形成模块,可以同时识别脚本并预测每个字符的位置。

ColosseumRL: N个玩家游戏中多智能体强化学习框架ColosseumRL: A Framework for Multiagent Reinforcement Learning in N-Player Games

Authors: Shmakov Alexander, Lanier John, McAleer Stephen, Achar Rohan, Lopes Cristina, Baldi Pierre

Published time: 2019/12/10

Paper link: https://paper.yanxishe.com/review/7827?from=leiphonecolumn1225

Recommended reasons:

a. In multi-agent reinforcement learning (MARL), many recent successes have occurred in two-player zero-sum games.

b. The framework is designed to research n-player games and understand the behavior of agents in these environments.

4.edBB评估远程教育生物特征和行为edBB: Biometrics and Behavior for Assessing Remote Education

Authors: Hernandez-Ortega Javier, Daza Roberto, Morales Aythami, Fierrez Julian, Ortega-Garcia Javier

Published time: 2019/12/10

Paper link: https://paper.yanxishe.com/review/7828?from=leiphonecolumn1225

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